Check out the pictures picked straight
from their wedding albums ;)
Our golden words for them are
“Keep Calm and Enjoy Parenthood” :)
A 1-night, 2-day affair wherein we had fun-filled times along with some meditation and yoga sessions to come back fresh and rejuvenated.
We had planned a two day adventure trek to Mt. Abu. In 24 hours apart from travelling, we did interesting activities like establishing our own tents, day trek, night trekking without torch, campfire, morning exercise, played tug of war and “Chakkar-Wakkar”, meditation, route finding activity (most exciting amongst all) :), passing through a dark cave and more.More Pics
We had more than 40 Digicorpians who participated in bSafal Half Marathon, Amdavad. All of them received a medal for running the marathon. Digicorp congratulates all the D’runners for active participation and completing the run. We are proud of them. Stay Healthy, Stay Fit still remains the motto!
We organized a workshop on Stress Management & Naturopathy. It was conducted by “VIKALP”, a social and charitable trust from Nagpur. The training was conducted in two batches and it emphasized the scope of Naturopathy in the treatment of Spondylitis (neck pain and back pain), Arthritis, gastric problems like indigestion, acidity, constipation,
Dietary Management and Mental Stress.
The workshop initiated a lot of interest among Digicorpians and was of very much help to them. We came out with a much better positive attitude towards life and work.More Pics
An event of the people, for the people & by the people of Digicorp!
Generally we used to have Rangoli Competition followed by dinner every Diwali. But this year we wanted to make the festive season more happening for Digicorpians hence we thought of having a funfair themed event an evening full of family, fun, excitement games and hand-made food by Digicorpians and we called it a D’Fair.More Pics
Pokémon Go was released to mixed reviews, with critics praising the game's concept and the incentive to be more active in the real world, while criticizing frequent technical issues apparent at launch. Despite such reviews, it quickly became a global phenomenon and was one of the most used and profitable mobile apps in 2016, having been downloaded more than 500 million times worldwide. It was credited with popularizing location-based and augmented reality technology, promoting physical activity, and helping local businesses grow by way of increased foot traffic. However, it also attracted controversy for contributing to various accidents, as well as becoming a public nuisance at some locations. Various governments also expressed concerns over the security of the game, with some countries passing legislation to regulate its use.